This appliance folder contains railcar Animated|B3D objects per AAR+BRS+JIS+UIC~ standards, for use as a shared library folder.
Several objects are fully animated; couplers, exhaust, lamps, & wheels move|change, depending on physics|position in the train.
Each object .Animated|B3D header includes a description of the modeled object & how to [INCLUDE] it in your train, for example:
\Train\YourTrain\CarAssemblyFile.Animated
     [INCLUDE]
     CarsExterior\Body.Animated|B3D|CSV|X    ;Car Object Must Be Properly Centered
     [INCLUDE]
     Ex___Appliance\Cplr~SGxL~AREA.Animated
     Position=+0.000,+0.000,+11.32           ;PosZ=+0.5*LengthOverCouplers|Buffers
     [INCLUDE]
     Ex___Appliance\Lamp~Head~178A.Animated
     Position=+0.000,+4.615,+9.067
     [INCLUDE]
     Ex___Appliance\Bogi~SGDC~EH4A.Animated
     Position=+0.000,+0.000,+7.290
     [INCLUDE]
     Ex___Appliance\Vapr~DLoc~Xhst.Animated
     Position=+0.000,+0.000,+1.050
     [INCLUDE]
     Ex___Appliance\Klax~Horn~4F1R.Animated
     Position=+0.000,+4.575,-1.000
     [INCLUDE]
     Ex___Appliance\Bogi~SGDC~EH4B.Animated
     Position=+0.000,+0.000,-7.290
     [INCLUDE]
     Ex___Appliance\Lamp~Head~178B.Animated
     Position=+0.000,+3.950,-10.61
     [INCLUDE]
     Ex___Appliance\Cplr~SGxL~AREB.Animated
     Position=+0.000,+0.000,-11.32           ;PosZ=-0.5*LengthOverCouplers|Buffers
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Copy this \Ex___Appliance\ subfolder to any train folder needing appliance objects & edit the car *.Animated assembly files to 
[INCLUDE] and POSITION the required objects within each car.  Optionally, copy this folder+files to \Train\Appliance\ to use a 
single common library for all trains, and again edit each cars *.Animated assembly file to [INCLUDE] and POSITION the objects.
A single common appliance library is easier to maintain when editing|upgrading objects and requires much less harddrive space. 
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BVE files have no registered copyrights|patents, are public domain & free to use|copy|modify, without restriction|attribution.
